We're not sure where to set it, though.
Here are some criteria:
- It should be a city conveniently located to a large portion of North America (having a major airport would cover this).
- It should be fairly large (at least a million people in the metropolitan area).
- It should have significant underground and/or forgotten places (subways, abandoned warehouses or factories, burnt-out buildings).
- It should have some interesting/distinctive flavor.
Make up a fictional city, borrowing from real ones (and various things seen on weburbanist)? Maybe. It isn't an option I considered until just now. Perhaps I'll suggest it to her tonight.
Any suggestions? Let me know where you've set modern urban games and how its worked...