tag:blogger.com,1999:blog-20835414.post788360794073695410..comments2023-10-19T12:09:56.342-04:00Comments on Neitherworld Stories: Romantic entanglementsStuarthttp://www.blogger.com/profile/06319443832578685630noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-20835414.post-31497061565529722442008-09-11T11:28:00.000-04:002008-09-11T11:28:00.000-04:00Well, if you like the idea of his being confused, ...Well, if you like the idea of his being confused, maybe that's the angle you should run with. <BR/><BR/>I think if it were me, I'd take opportunities to say one thing and do another. I'd switch between being angry and being worried, or being kind and being frightened. I'd Show him thinking about her, but not show him being tortured or pleased about thinking about her, and definitely not show him thinking about what he feels for her, since that risks leading to a resolute decision.Nick Novitskihttps://www.blogger.com/profile/08863651199447917923noreply@blogger.comtag:blogger.com,1999:blog-20835414.post-16401159116961026812008-09-09T14:05:00.000-04:002008-09-09T14:05:00.000-04:00Mmmm... FATE-run Exalted would be awesome.I suspec...Mmmm... FATE-run Exalted would be awesome.<BR/><BR/>I suspect that much of my confusion in this case stems largely from my intuition that my PC would mostly be confused himself.Stuarthttps://www.blogger.com/profile/06319443832578685630noreply@blogger.comtag:blogger.com,1999:blog-20835414.post-60460863516803138492008-09-08T21:03:00.000-04:002008-09-08T21:03:00.000-04:001) If you think you can make a budding teenage rom...1) If you think you can make a budding teenage romance entertaining to yourself and the other players, then the goofy kid falls for the naval officer.<BR/><BR/>2) If the gm thinks he can make it interesting, then the naval officer falls for the goofy kid, and/or the two cross paths on the opposite sides of various conflicts. Or, to avoid cliche, she sees that there's all kinds of problems with the Realm, and they end up in tense and mistrustful alliance. That latter is probably a better idea for realistic, non-operatic romance.<BR/><BR/>Alternately, maybe he (meaning you) is just not that into her (meaning the potential story). Maybe the scene(s) were about how he's still just a nice kid, about how he has love to give, but maybe not to a girl like that. Maybe he'll meet her someday. Maybe (does he have high compassion?) he'll just end up caring to some degree about a lot of young women. Maybe he'll remain pure forever.<BR/><BR/>But yeah, too bad exalted doesn't have a functional mechanic for suggesting emotional reactions for PCs.<BR/><BR/>Exalted needs aspects. Heck, why isn't there a pulp/wuxia spin on Fate 3.0 yet?Nick Novitskihttps://www.blogger.com/profile/08863651199447917923noreply@blogger.comtag:blogger.com,1999:blog-20835414.post-17545229475342801932008-09-08T20:26:00.000-04:002008-09-08T20:26:00.000-04:00By instinct!Okay, clearly not working here. I'd s...By instinct!<BR/><BR/>Okay, clearly not working here. I'd say the first thing to do is start asking yourself questions. "What does he see in her" is a good start. It's possible that he's just in love with being in love--particularly since romances across divides are so epic (he's a Realmie, he was probably raised on this stuff. The novel is after all an art form thereabouts).<BR/><BR/>When I do this (and my PCs tend to end up in some rather interesting relationship situations, let's put it that way), I operate by a combination of what feels right for the PC and what feels appropriate to the mood and drama, then go back to the question phase in retrospect and internalize the answers into my character-vision. Which I suppose sort of explains the multiple messes with that last Air Aspect I played.... the main thing to do is to make sure you know what your character wouldn't do and isn't doing, and Not Do That. The rest can be justified in retrospect, and trying to figure out why he did what he did can give you a stronger idea what he's going to do next time.Anonymousnoreply@blogger.com