Neitherworld Stories
Tuesday, March 19, 2013

A Single Google Search for All the RPG Inspiration Pictures You Need

›
One of my new gaming buddies recently asked for advice about finding inspirational pictures for RPGs. He'd been mostly looking at video ...
1 comment:
Tuesday, August 07, 2012

Gyre, the Fractured City: An Introduction

›
Some of the twelve worlds are nearly indistinguishable from our own. Others are barren wastelands, sylvan paradises, or dystopian nightmares...
Tuesday, May 29, 2012

Thoughts on hit points and misplaced abstraction

›
Hit points are an abstraction of a combination of physical durability, tenacity, skill, luck, narrative importance, and... well... probably ...
7 comments:
Saturday, April 28, 2012

Roleplaying in the Secret History of...

›
The mystical secret history genre (think Tim Powers) is ripe for roleplaying. Unknown Armies sits squarely in this space, and many modern-se...
2 comments:
Tuesday, February 21, 2012

Reversing Initiative: A Modest Proposal

›
Here's an idea for tweaking initiative in Pathfinder and other games that use d20-style system. It is loosely based on some ideas from E...
2 comments:
Sunday, February 12, 2012

Pushing your Luck

›
Let's revisit a topic that I brought up five years ago . I've never liked that luck tends to be handled in RPGs by a reroll. The oth...
1 comment:
Monday, January 09, 2012

A game designed for web based play?

›
When RPGs were created there were some assumptions that were made. They'd be played around a table. Players would have paper and writing...
7 comments:
›
Home
View web version
Powered by Blogger.